- Speakers13.5mm round type
- RESISTANCE Protects against splashing water
- CONTROL OF VOLUME No
- CABLE LENGTH 1.2m
- CONNECTOR Gold-plated miniature L-shaped plug
- WEIGHT 12g


Headphones that won't fall out
Is your training is challenging, but your headphones don't stay in the way you want them to? The famous Sony brand has your solution with its new ear mounting headphones. Attach your headphones with a special clip, plug them into your phone or MP3 player, and begin any sport of your choice.

You can sport the headphones in any weather without worrying about damage. They are resistant to both splashing water and sweat.
Any musical genre of your choice will be the rhythm of your movement, with pure and reliable sound, which is brought to your ears by 13.5mm speakers with a frequency range of 17-22,000Hz.

You don't have to worry about losing awareness of your surroundings, as the headphones have an open structure that will not completely isolate you from your environment.
| Code: | RO972q42i |
| Links: | Producer's Website: |
| Manufacturer information |
Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.
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