Sony CFD-S 35 CPS

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Sony CFD-S 35 CPS
Portable radio with digital tuner that supports FM, MW and LW wave.It is fitted with directional speakers with a wide range of functions and mega bass for emphasizing the bass content.It offers a variety of play modes, and synchronized CD recording on the tape.The service provides a convenient remote control supplied with ten keys.Power is drawn from the electrical outlet or battery.
Specifications:
Tuner:
Digital tuner
Preferences: 40
FM: 87.5 - 108 MHz
Band LW: 153 to 279 kHz
Band MW: 531 - 1611 kHz
CD:
MP3 Format
Format CD-R
Format CD-RW
Program
Repeat (Repeat)
Shuffle
The AMS
System RMS: 20
Cassette:
Auto shut off
Synchronization beginning with the CD
Output:
2 x 2,3 W RMS
General information:
Mega Bass
LCD display with backlight
Sleep Timer
Speaker diameter: 2 x 10 cm
Headphone
Remote control
Battery Type: D
Number of batteries: 6
Built-in power adapter: 230 V
Weight with batteries:
3.7 kg
Dimensions:
420 x 155 x 260 mm
| Code: | JW110 |
| Links: | Producer's Website: |
| Manufacturer information |
Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.
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