Sony M tough series CL10

Sony M tough series CL10
The SONY memory card is designed as a secure and very small data-storing device. The type of memory card is SDXC, which makes it suitable for most photo or video cameras. Its capacity is 128 GB. It downloads data at a speed of 150 MB/s, and downloading from it is at a speed of 277 MB/s. The Sony M Tough SDXC 128GB is of the speed class of Class 10. Thanks to the parameters, it is suitable for extremely demanding work like saving 4K video. Its X-ray resistance is no minor feature.
Sony M Tough SDXC 128GB Memory Card Key Features
- SDXC card type
- Interface of UHS-II and U3
- Total card capacity: 128 GB
- Reading speed of 277 MB/s
- Writing speed of 150 MB/s
- SONY memory card has the speed class of Class 10
- Great for recording 4K videos
- High-quality design resistant to shocks
- Increased water resistance
- Protected from X-rays
- SONY video class: V60Video Class 60
Specifications
Capacity
Type
Speed
Speed category
Features
| Code: | DU250a7a9 |
| Warranty: | 24 months |
| Links: | Producer's Website: |
| Manufacturer information |
Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.
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